Select Page

[Photos supplied by Thomas Grana and Full Circle Digital and Streaming – https://fullcircle.video]

If you’ve ever tried to mount a 360 camera to your helmet, chances are you’ve come across a “bad stitch line.” Ultimately that phrase is describing a video with a blurry/miss-aligned hemisphere because something came too close to the camera. Remember, spherical cameras record two separate videos, then compile into one (equirectangular) video for VR experience. The “stitching” process can happen in-camera or in-software depending on your 360 camera.

In order to give the camera enough pixels to stitch the hemispheres together, a general rule of thumb is about seven (7) inches of distance from any object. When that distance is interrupted and something comes close to the camera lens, we see a bad stitch line. It doesn’t corrupt or affect the video file itself but can be distracting from a viewer’s perspective. Check out the images below in how they compare a mounting solution.

VIDEO SETTINGS:

Resolution: 5.6K

Frame Rate: 24/s

Lens: 360 (Spherical)

Protune: Click Here

This stitch line doesn’t mean the footage isn’t useable. The front and back planes should look amazing, however, if you re-frame the video towards any of the edges, that’s when the blur will start to appear. By adjusting the hemisphere location, and mounting location distance, the output video is cleaner and almost

For a better technical explanation and proper visualization of what’s happening, check out Thomas Grana’s video. He captures professional sky diving around the United States and has nailed the shot.